The Tobii Gaze SDK version 4.0.3 and the companion .NET SDK version 2.0.3 are now available for download. The release includes a new tool for calculating the display area and a new calibration sample written in C#/WPF, as well as some bug fixes. Configuring the active display area just got a whole lot easier for […]

The Tobii EyeX SDK for Unity version 0.20 is an updated package for Tobii EyeX Engine Developer Preview 0.8.11: Client libraries updated with some breaking API changes (see below). All samples are updated to the new client DLLs. The Unity GazeAware3DScene now demonstrates how to define non-rectangular interactors by using weighted stencil masks. The Unity […]