Tobii Dev Tools
The Tobii Dev Tools sample is a simple scene set up utilizing the Tobii Dev Tools prefab. The prefab itself can be used without the sample by dragging it in to your scene.
To read about how the Tobii Dev Tools work, see our Tobii Dev Tools page.
This particular Unity Sample is compatible with the following headsets:
|HP Reverb G2 Omnicept||Yes||Getting Started|
|Pico Neo 3 Pro Eye||Yes||Getting Started (Make sure Step 6 has been addressed in the sample scene)|
|Pico Neo 2 Eye||Yes||Getting Started (Make sure Step 6 has been addressed in the sample scene)|
|HTC VIVE Pro Eye||Yes||Getting Started|
|Tobii HTC VIVE Devkit||Yes||Getting Started|
G2OM Debug functionality does not work in URP.
Table of Contents
Running the Sample
Run the Example_DevTools scene found under the Samples folder after importing the sample using the Package Manager.
The scene contains a TobiiXR object with the
TobiiXR_Initializer script attached to initialize our SDK, a number of Gaze Focusable Objects moving around, a Directional Light, a Floor, the XR Rig to set up VR and the Tobii Dev Tools prefab.