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Tagged: raw eye data
- This topic has 2 replies, 2 voices, and was last updated 7 years, 4 months ago by William.
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- 18/05/2017 at 07:42 #6893WilliamParticipant
Hello!
I am working on a data collection project using a game we developed in Unity. I would like to be able to poll the sensor for the raw eye data that it is getting for use in a machine learning algorithm. Is that possible currently? I think I found what I was looking for in the EyeXFramework source but I wanted to make sure it wasn’t available within the Unity package before I start down that path.
Thanks!
18/05/2017 at 11:23 #6894Alex [Tobii]ParticipantHi!
Tobii SDK license agreement explicitly prohibits data collection.
https://developer.tobii.com/license-agreement/So if you are going to collect or transfer gaze data you might need to get a separate license from Tobii Pro.
https://www.tobiipro.com/contact/contact-eyex-for-research/Talking about the gaze data. The data you get through Unity SDK is almost raw:
https://tobii.github.io/UnitySDK/scripting-api#tobiiapigetgazepointssinceEyeXFramework is also getting deprecated very soon and will be replaced by Tobii Core SDK. Beta is available here:
https://github.com/Tobii/CoreSDK18/05/2017 at 16:13 #6895WilliamParticipantOkay, that’s weird, but thanks for letting me know. I guess I don’t need to actually collect the data yet but once I get everything figured out I will look into that. I will check out the CoreSDK and see if it does what I need.
Thanks!
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