We are happy to announce that we are now releasing a new version of the Tobii Eye Tracking Core Software focusing on stability and bug fixes. Notable features and changes in this release are: Updated firmware for IS4. Configuration improvements. Improved handling of tracker connectivity. Improved handling of firmware updates. Improved multi-display handling. Stability improvements. Troubleshooting […]

We are excited to bring you a new version of our Eye Tracking Core Software introducing support for head tracking in our IS4 trackers! Notable features and changes in this release are: Head tracking Infinite Screen 2.0 with head tracking support Configuration improvements YouTube 360 BETA Multi-tracker management (only one tracker will be active) Updated […]

Today we announce an updated version of Tobii Eye Tracking including support for our new IS4 peripheral. We recommend all customers to update to the new release. This is especially true for customers with IS4 development kits, since the new firmware included contains numerous improvements. New features: New IS4 firmware 1.10.0. Tobii Software installer is […]

We are happy to announce an updated version of Tobii EyeX today. This release is a maintenance release and does not have any API changes in EyeX Interaction Engine. The main feature for the release is the new firmware for Tobii IS4 (for developers/integrators participating in our Early Access Program) with many improvements, along with […]

Today we have released EyeX SDK 1.7. The release is a bug fix release for the EyeX SDK for Unity and have no changes for the other SDK versions. Fixed bugs in EyeX SDK for Unity: Eye-gaze point coordinates now work correctly when a game is run in a non-native resolution (with black bars to […]

Today we are happy to release a new version of EyeX. There are no API changes but there are several stability improvements for our trackers. We also support our new eye tracker platform (IS4) in this release, several fixes has been made to better support firmware upgrades on the device. The components in the release: Tobii Interaction Engine 1.9.0 […]

Header

 The last 2 years have been truly special. We started looking for game developers and worked on an amazing collaboration with Ubisoft for Assassins Creed + The Division, Avalanche Studios with theHunter, and integrated 8 of the world’s best simulator games. Truth is, we know that great ideas come from studios of all sizes. As seen with integrations in Son of Nor to The Solus Project -gaming immersions are drastically […]

MediaKit_Division_01

In the highly-anticipated, Tom Clancy’s The Division, we worked in collaboration with Ubisoft to bring gamers untapped powers through the magic of eye tracking. These new capabilities include: Enemy Tagging & Collaborative Targeting   The first feature of its kind. A player simply looks at an advisory to tag and track for other teammates. Simplifies […]

We’re today releasing a updated version of EyeX for you to download. The focus for this release is improvements in stability for the EyeX Controller on Windows 10 and a few bugfixes for the touch pad funcationality in EyeX Interaction. We encourage you to update to this version to get the best experience, especially if you have noticed […]