I’m a hobby/amateur developer and stumbled across the EyeX Unity SDK a few days ago.
As a test, I’d like to create an App which tracks the coordinates of my gazepoints and writes it into an .csv file. This app shall also be able to work in the background, e.g. when I minimize the window.
…but unfortunately it only gives me the gaze point in Unity screen space pixels -> the output is very weird and not consistent whenever I vary the screen size while the app is running.
Is there a way to get the absolute coordinates of the screen, not within the game window?