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  • #4659
    Dirk Krüger
    Participant

    Hi,

    will the steelseries support the upcoming “No Man’s Sky” game?

    #4682

    “No Man’s Sky” won’t be released until June 21. We might look at if it’s possible to support it through ISE once it’s released (or at least a beta is released).

    #5517
    Geco
    Participant

    How is it going? Any news?

    #5525
    Grant [Tobii]
    Keymaster

    Hi @geco, we have no official support for No Man’s Sky yet but are constantly
    talking to developers to ensure this happens sooner rather than later.

    #5537
    Geco
    Participant

    Thank you Grant, I hope this happens sooner XD

    #5541
    Davel
    Participant

    /sub for updates – very interested in support for this game

    #5654
    Theo
    Participant

    This is something I’m definitely really looking forward too.

    Since there is some sort of headlock already available when using a gamepad I guess there must (hopefully) be a way to implement it.

    Are there any news on the development of the integration of this game?

    Thanks a lot.

    #5659
    Grant [Tobii]
    Keymaster

    Sorry guys , no official news yet, but you might have some lucky with the 3rd party software facetracknoir that support EyeX if you are only interested in head tracking.

    Let us know how it works out.

    #8658
    Richard Winrow
    Participant

    Now that No Man’s Sky (Hello games) has released Next, do you think its a possibility. It would make the game a lot better with the eye tracker

    #8668
    Grant [Tobii]
    Keymaster

    Hi @blickmondoo, thanks for your query. It is ultimately up to the game studio developers to implement this feature so I would strongly encourage you and any other users interested in having Tobii eye tracking support with No Man’s Sky to post in their own forum and support centre.

    You can find their support request page @ https://hellogames.zendesk.com/hc/en-us/requests/new

    The more votes they receive, the more likely this feature will be introduced! Thanks.

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