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Update: The “Gaze Awareness” “Mark At Gaze” will work if I edit the “PlayerObject” object. Even if that’s just a small change of position. Another change in gaze behavior is that the other objects in “Interact At Gaze” will also light up afterward even if they aren’t being pointed at with the gun’s laser. Whereas before they only lit up on gaze if the laser was also pointed at them.
However if I edit another object (such as a random cube’s position), then the behavior returns to how it was originally (that is, the only object based gaze effects happen for “Interact At Gaze” when the laser is on them.)
Haven’t found an equivalent result in the sphere scene yet.