Home Forums Game Integration Extended View altering player rotation Reply To: Extended View altering player rotation

#18722
Grant [Tobii]
Keymaster

Hi @tiagomcoliveira, thanks for your query. You could try using the following property on extended view script:

public virtual Camera CameraWithExtendedView

Which is a full transform of extended view camera and one can calculate rotation diff between it and CameraWithExtendedView rotation
or one could simply use CameraWithExtendedView forward vector as a movement direction.

However, we would not recommend using Extended view for navigation, unless it’s fully assistive use case. Let us know how you get on. Best Wishes.