Home Forums Software Development Head Movements and Display Functions Reply To: Head Movements and Display Functions

#19133
Grant [Tobii]
Keymaster

Hi @richsteve77 and thanks for your query. You will be pleased to know we have created a getting started guide for use with the Vive Pro Eye which you can view @

https://vr.tobii.com/sdk/develop/unity/getting-started/vive-pro-eye/

In terms of accessing the eye tracking data, this is exposed in the TobiiXR_GazeRay class as defined @

https://vr.tobii.com/sdk/develop/unity/documentation/api-reference/core/#tobiixrgeteyetrackingdatatobiixr_trackingspace

Please go through these links and let us know how you get on. Best Wishes.