Home Forums Unity SDK Extract Eye Tracking data from Vive Pro Eye (TobiiXR SDK) Reply To: Extract Eye Tracking data from Vive Pro Eye (TobiiXR SDK)

#19272
Grant [Tobii]
Keymaster

Hi @tesirealter, please firstly follow the getting started guide to get a feel of how the object within the Unity Scene capture gaze data from our tutorial @ https://vr.tobii.com/sdk/develop/unity/getting-started/vive-pro-eye/

Here you will see at “Step 5: Add the TobiiXR Initializer prefab to your scene” the place to put the appropriate code above mentioned to capture gaze data.

If you could kindly clarify your project intentions that would be helpful… naturally, it does not make sense to receive eye gaze data within a Unity scene without at least one object present.