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I’m finally getting back to work now and have been trying to implement the gaze visualizer found in the developer tools example. When adding it as such to my scene, it works a lot better than the visualizer I had built, due to the applied smoothing, however, the gaze visualizer disappears behind my canvas screen which I am trying to interact with. Do you have any tips on how to use the gaze visualizer to interact with a canvas screen?
I am currently raycasting my gaze visualizer that I had built onto the canvas screen and using the local raycast position to interact with the canvas screen (a web browser screen). I want to use the gaze visualizer available from Tobii however since it works a lot more smoothly. Alternatively I am trying to apply the smoothing to my own gaze visualizer, but am struggling with this!
Hope this finds you well, happy to expand on the issue if you need!