Home Forums Software Development Accessing / Switching / Editing profiles directly in Unity Reply To: Accessing / Switching / Editing profiles directly in Unity

#2548
Patrik [Tobii]
Participant

Hello MingJ,

You cannot (yet) create or switch user profiles from the Unity SDK, but you can launch a re-calibration and also test eye tracking by using the LaunchRecalibration and LaunchCalibrationTesting methods available on the EyeXHost class.

There is a demo project in the SDK zip package called Calibration that will show you how to do this.

/ Patrik