Home Forums Game Integration Setting up eyeX in Elite Horizons and ArmA3 crash Reply To: Setting up eyeX in Elite Horizons and ArmA3 crash

#5373

Hey. This did not fix it for me but the profile file was the right place.

deadZoneGazePoint and the following hat too long numbers after the dot for ex.

deadZoneGazePoint=2.9539614e-354;

That e-354 did kill it. I removed it and now it is working…

Search for eyeXTrackClass and shorten the numbers.

class eyeXTrackClass
{
enabled=1;
ownSettings=0;
restrictYaw=0;
deadZoneGazePoint=2.9539614;
sensitivityGazePoint=2.0025837;
sensitivityScreenForGaze=1.7539659;
rangeResctriction=1.6388148;
maxTimeInacticve=59624904;
};

What you’re describing is actually not related to the Infinite Screen Extension. This is Bohemias own implementation of eye tracking support for Arma3 (your on the Arma3 development beta I guess?).

The values in the Arma3-config files are sometimes corrupt but I have no idea why, you have to ask Bohemia about that.