Assassins Creed Syndicate has much better integration with eye tracking than Assassins Creed Rogue. Both games have settings for eye tracking features available in the options menu.
Here’s a video showcasing the eye tracking features in Assassin’s Creed Syndicate: https://www.youtube.com/watch?v=jAyew7-MboM
– Aim at Gaze
– Clean UI
– Dynamic Light
– Extended View
And here’ a page with more detailed description:
Assassin’s Creed Rogue was one of our first game titles so the feature set there is limited.
It showcases Auto-turn feature where basically you can use your gaze to control the direction of the player character. This feature has been replaced with more advanced and intuitive Extended View feature in more recent games.
Extended View doesn’t change the direction of your player, but instead it just turns the camera a little bit to extend your camera bounds.