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Hi @wrightstatecrew, thanks for your query and welcome to the world of eye tracking!
To help you get started in developing your own applications, please check out the Tobii Core SDK which you can get via Nuget on Visual Studio by following the introducty documentation @ https://tobii.github.io/CoreSDK/articles/intro.html
Therfter, please download our sample applications which include a variety of key eye tracking interaction concepts along with the various data streams available to you @ https://github.com/Tobii/CoreSDK
Something to bear in mind is that use of the Core for analysis purposes requires the purchase of a special licence to do so as the Core SDK is intended principally for the Interaction purposes. You can read more about this @ https://analyticaluse.tobii.com/?utm_source=developer.tobii.com
If you could expand a little on your project intentions, we will be happy to let you know if this is indeed a requirement for your needs.
In terms of including mouse click support, this certainly is not something included with the Tobii SDK’s as the Consumer range of eye trackers are intended to work alongside traditional input methods such as keyboard and mice, not replace them.
That being said, there is quite a lot of info online about emulating mouse clicks on .NET. For example sending a virtual click based on a provided position input eg. https://stackoverflow.com/questions/8272681/how-can-i-simulate-a-mouse-click-at-a-certain-position-on-the-screen
Making the mouse cursor follow the eye tracker would be rather more difficult, not least of all as the natural eye movements are jerky and quite noisy..so it’s not a process we can recommend.
In any event, please look over the links I have sent over and let us know if we can be of any further assistance to you.