- 27/12/2016 at 19:11 #6101
i am having this dev kit for a while now. Since i got back to Starcitizen i wanted to get something like “infinite screen” working. Using FreePie and VJoy i could hack up something that is nearly there.
I have a problem though. That Tobii main app disturbes SCs cursor in the game UI. Its annoying. I have now clue why and if writing my own standaloen tracking app ( with the SDK ) would help this. Any ideas?01/01/2017 at 15:52 #6150
Hi @monkeystador, can you confirm if this cursor behaviour happens only with StarCitizen ? How about some other similar titles? Would be good to know if the problem is game specific, thank you.02/01/2017 at 18:01 #6158
No Mans Sky,XCOM2 and Stellaris are fine. Although XCOM2 doesnt work with a virtual mouse. They have something funny going on there.
It fails in the new 2.6 version of the frontpage UI of the StarCitizen Game04/01/2017 at 21:36 #6172
All right Alex thanks for the information.
I am not sure how much can be done quickly but I will certainly escalate the issue for you and see what can be done.07/01/2017 at 13:47 #6180
Hello again. I have to admit i made a mistake here. Its not the driver or the eyetracking app. Its the FreePie script running. By coincedence i always had the script running when testing this out. I am really sorry about this.07/01/2017 at 18:59 #6181
Hi Alex (@monkeystador) , ok thanks for the update. Can I consider the issue resolved?08/01/2017 at 10:10 #6188
Yes.08/01/2017 at 10:15 #6189Stefan TobiassonParticipant
If you need help to test.
I will gladly do that as I have the EyeX and also have several ships in Star Citizen.
BR Stefan16/01/2017 at 20:20 #6241Julien LaverneParticipant
Same here, if you are looking for guinea pigs and test !
It would be absolutely amazing to have something working for Star Citizen!22/06/2017 at 15:04 #7079SvenParticipant
is there any chance to get your SC-App . I tried it with FreePie, too and have still the Problem with the cursor.
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