Hello,
I read this post (https://developer.tobii.com/community/forums/topic/calibration-integration/) on the forum, and I saw there is no public solution for integrate the eye tracker calibration in the Unity application! I am currently working on a project using a 4C that will be exhibited during Futur.E.S 2019 which is a tech festival in Paris with around 25 000 visitors. It will be awesome if I can integrate the calibration for a new user in the Unity app. I would be a plus if I can personnalise the calibration but otherwise the default one will be great!