I’ve been struggling a lot trying to find a way to check if my gaze coordinates collide with a UI button. My idea is to create an animation that starts when the user looks at the button and ends after X seconds. At that moment I will start a new function.
But as I said, I’m still wondering how can I check this collision. Any idea?
Hi @rohomedesrius and thanks for your query. Please kindly confirm exactly which Unity SDK and Tobii Hardware you are using and we will respond to you appropriately. Best Wishes.