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Home › Forums › Software Development › Collision on 3D Object (Mesh Collider)
Hi all,
I’m currently working with a 3D model in unity and attached several colliders (invisible) to the model due to the fact that there was no collision on the model itself in cooperation with Tobii. Is there any other way of getting a decent collider (e.g. mesh collider<convex>) instead of rebuilding an “invisible” collider with spheres and cubes? Looks like the Tobii Pro SDK can’t handle mesh colliders.
Best regards
Hi @floma and thanks for your query. I understand that you are using the Tobii Pro SDK Unity Bindings?
The Tobii Pro SDK is part of the Tobii Pro business department which has it’s own dedicated support channel.
This forum is intended for support with the Tobii EyeX and C4 Eye Tracker and their associated SDK’s.
Please get in touch with Tobii Pro Support department directly @ http://www.tobiipro.com/contact/contact-support/ for an
answer to your query. Thank you for your understanding and apologies for any inconvenience. Best Wishes.