Home Forums Unity SDK Eye movement velocity threshold for fixations

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
  • #23910
    Leo Strelen


    I’m conducting an experiment to investigate differences in visual search behavior in VR and reality. For the VR part I’m using the XR SDK in Unity. Because I have to use a different algorithm to detect fixations in reality, I want to make sure they do that in a comparable way.
    Is there a velocity threshold used to detect fixations on objects with the SDK or is there a possibility to use one? Or is that only possible with Ocumen?

    Kind regards,

    Grant [Tobii]

    Hi Leo, I am afraid that fixation detection per se is only available with Ocumen, but the XR SDK does come with G20M


    Which may suit your needs?

Viewing 2 posts - 1 through 2 (of 2 total)
  • You must be logged in to reply to this topic.