- 01/10/2014 at 12:59 #1777AnonymousInactive
Where can I find the documentation for the TobiiGazeCore32.dll, so that I can use the dll’s exported methods in my delphi program (and so run the EyeXController from my program)?01/10/2014 at 13:44 #1779AndersParticipant
the TobiiGazeCore C API is documented in the Gaze SDK for C/C++.
Note that there is a C API for the EyeX Engine as well. It’s in the EyeX SDK for C/C++.01/10/2014 at 14:03 #1780AnonymousInactive
Thanks for your answer!
You mean “http://developer.tobii.com/downloads/” -> e.g. Tobii Gaze SDK C API 4.0.3 Win32
And then the folders docs and include?
I just found the “Tobii.Gaze.Core.Net.xml”.
It’s for understanding which functionality is realized by which function?03/10/2014 at 09:56 #1794AndersParticipant
yes, “Tobii Gaze SDK C API 4.0.3 Win32” is the right one. There you will find a developer’s guide giving the overall picture in the docs directory, as well as the C header files describing the implementation details of the C API in the include directory.
I also recommend taking a look at the code samples, because it’s difficult to puzzle together the pieces of what-needs-to-be-done-in-which-order without them. (Even if they are in the wrong language you’ll still need to do something similar in Delphi.)
You might also want to take a look at this: tobiisdk4j, it’s an open source java binding for the Gaze SDK.06/10/2014 at 07:37 #1803AnonymousInactive
Thanks a lot 🙂12/05/2017 at 16:03 #6847JDevelooParticipant
This Java library has vanished. Apparently there are many requests for Java and if I am not mistaken the author currently works for you. Is there any chance to revive it?12/05/2017 at 17:53 #6854Grant [Tobii]Keymaster
I am afraid the old Gaze SDK has now seen been deprecated and no longer available.
However we do now have a new low level API available @:
This is a low level API so please only use it if you know why you are doing it. Very little support is going to be provided.
I’m not sure if anyone has java library based upon it yet, but please check it out and perhaps another user
has already started developing this feature.
If you need higher level APIs for Unity, UE4, .NET, WPF, WinForms etc., please visit Downloads page.
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