Home › Forums › Software Development › gaze origin vs eye position
Tagged: gaze eye
- This topic has 3 replies, 2 voices, and was last updated 1 year, 9 months ago by Grant [Tobii].
- 11/06/2021 at 17:53 #20512sierra asherParticipant
What is the difference between these two?
Are they the same but one is normalized?15/06/2021 at 12:59 #20528Grant [Tobii]Keymaster
Hi @siera, thanks for getting in touch. tobii_gaze_origin_subscribe gives x, y and z coordinate of the gaze origin points of the
eyes of the user, as measured in millimeters from the center of the display.
whilst the tobii_eye_position_normalized_subscribe gives x, y and z coordinate of the eyes position of the user, as a normalized value within the track box (0-1).
However, the tobii_eye_position_normalized_subscribe is to be deprecated and shall not be used in future released.
Hopefully this answers your question, please let us know if you require any further information. Best wishes.16/06/2021 at 02:55 #20531sierra asherParticipant
Thank you very much for clarifying that I did try using the normalised one and it didn’t work so I was wondering if it was worth getting working but now I know it’s not.16/06/2021 at 12:37 #20532Grant [Tobii]Keymaster
Yes indeed, glad you found a solution!
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