Home Forums Unity SDK Gaze Position in Unity Skybox playing 360-degree video

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • #11951
    Amit
    Participant

    How can I find the co-ordinates of the gaze position when playing a 360-degree video in Unity Skybox? The HMD is a retrofitted version of the HTC Vive headset with eye tracking integration from Tobii Pro. I am using the Tobii Pro SDK (http://developer.tobiipro.com/unity/unity-sdk-reference-guide.html). Further, I am planning to derive “fixations” from this information.

    #11958
    Grant [Tobii]
    Keymaster

    @amithirway and thanks for your query. The Tobii Pro SDK and associated Unity Bindings are part of the Tobii Pro business department.
    This forum is intended for support with the Tobii Tech Consumer level eye trackers (4C, Eyex, etc) and their associated SDK’s.

    Please get in touch with Tobii Pro Support team directly @ http://www.tobiipro.com/contact/contact-support/ for an answer to your query.

    Apologies for the inconvenience and thanks for your understanding.

Viewing 2 posts - 1 through 2 (of 2 total)
  • You must be logged in to reply to this topic.