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    I am finding it difficult to sort through the different SDKs and hardware pieces available, and am wondering if someone could help steer me in the right direction based on what I’m trying to achieve.

    Use case:
    -Unity game to test visual speed and accuracy (flashing dots, moving dots, etc.).

    -Not only knowing when the target object is “gaze focused” but also how accurate each eye was relative to the target (I understand this may be non-trivial; recommendations welcome)
    -As the above suggests, need gaze data for each eye
    -Need accurate timings that account for Unity frame time

    From what I’ve seen, this all points to Ocumen, but I’m wondering if that’s for sure the way to go considering other available SDKs. (Unity, XR, Tobii Pro, etc.). Depending on the recommended choice, I would also need to know exactly which hardware pieces would be compatible (I saw a chart somewhere in the docs, but am just double checking).

    Thanks so much!

    Grant [Tobii]

    Hi Lorenzo, please send me a PM with your personal email address and I can put you in touch with a local sales representative.

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