Hi, I want to get gaze direction in a degree unit. As SRanipal Unity SDK describes, we can get gaze_direction_normalized that is “Vector3 ViveSR.anipal.Eye.SingleEyeData.gaze_direction_normalized” with a description of “The normalized gaze direction of the eye in [0,1]. (right-handed coordinate system)”
But I want to get the value in a range of (0–90 or 0–180 degrees or radian), could someone tell me the best solution for converting gaze_direction_normalized into a degree-based value?