Hi,
I am currently using Unity 2018.2. I have already used Tobii in the past and it has worked perfectly. I am using an Alienware with an integrated Tobii device. I already imported the Tobii package and even the demo scenes work perfectly. However, when I create my own scene, the gaze aware of any object is always set in false and the gaze point coordinates are always [0,0]. I even copied some game objects and scripts from the demo scenes to my own scene and they don’t work. What am I missing here?
Thanks for your help!