Home Forums Unity SDK SDK demos work but the tracker doesn't work in my own scenes

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  • #9571
    Sergio
    Participant

    Hi,

    I am currently using Unity 2018.2. I have already used Tobii in the past and it has worked perfectly. I am using an Alienware with an integrated Tobii device. I already imported the Tobii package and even the demo scenes work perfectly. However, when I create my own scene, the gaze aware of any object is always set in false and the gaze point coordinates are always [0,0]. I even copied some game objects and scripts from the demo scenes to my own scene and they don’t work. What am I missing here?

    Thanks for your help!

    #9572
    Sergio
    Participant

    Strangely enough, I created a new scene and copied my game objects to it, without modifying them; everything works now. Does anyone know why is this?

    #9583
    Alex [Tobii]
    Participant

    Hi @sheik !

    Sounds weird. The only thing I can think about is collider layers.
    Please let me know if it happens again and we will investigate.

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