- 19/04/2019 at 10:43 #10874
I’m trying to get the Unity SDK / samples to work but I am getting a lot of warnings (variables whose value is never assigned and will have their default value)
and then finally errors CS0426: “The type name ‘ControlerButton’ does not exist in the type ‘ControllerManager'” and CS0117 “‘ControllerManager’ does not contain a definition for ‘ControllerButton’.
Probably I’ve set up the project wrong, but could not find a detailed description how to set it up.
Thanks for any input!
Max23/04/2019 at 17:14 #10888
Hi @marui-plugin, thanks for your query. Could you kindly clarify which Unity SDK (Pro SDK, Tobii XR SDK, Tobii Unity for Desktop) you are working with and we will try to direct you to the right team.. thanks for your patience.24/04/2019 at 02:42 #10890
I’m using the Tobii XR SDK (126.96.36.199) and Tobii XR Examples (0.1.1).24/04/2019 at 11:31 #1089224/04/2019 at 15:36 #10895
I’ve sent them an email.25/04/2019 at 14:20 #10900
Great! Thanks for your patience and understanding. Best Wishes for future development.17/09/2019 at 06:35 #11996Ben FalandaysParticipant
I’m seeing similar issues — just wondering if your issue was resolved? Any info is much appreciated!19/09/2019 at 17:05 #12013
Hi @bfalandays sorry to hear about your issues.
Could you kindly clarify which version of TobiiXR is being used, since we made a change in the ControllerManager class. The ControllerButton enum was moved out of the ControllerManager class, meaning that references that were previously ControllerManager.ControllerButton should now just be ControllerButton
If this is not the issue, trying to delete all Tobii XR related things from the project and importing the latest version to see if this fixes it.
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