Tagged: mouse warp
- 02/12/2018 at 17:25 #9060harro hertsenbergParticipant
The latest update removed the mouse warp when running programs full screen.
However i really liked using the mouse warp even when running programs full screen. (makes it allot easier for me and probably others like me to control the mouse for a long period of time)
So i wonder if it’s possible or will it be implemented to turn mouse warp ON even when running something fullscreen.
Thanks03/12/2018 at 09:42 #9061
Hi @harro, thanks for your feedback. Yes, this was a feature introduced in the latest version, accordingly, I will create a feature request based on your suggestion and pass it along to the developers for consideration.
Our apologies for any inconvenience caused, as a temporary workaround you may consider rolling back to a previous version as needed.04/12/2018 at 21:30 #9087harro hertsenbergParticipant
Thank for the reply.
Where can i download the previous version?05/12/2018 at 09:26 #908921/06/2019 at 09:09 #11526EliezerParticipant
Hi, Grant. Could you perhaps send me instructions on downloading the old version as well?
This new change is definitely not something I wanted.
Thanks!24/06/2019 at 23:00 #1153312/05/2020 at 06:29 #14245Omar AbdelhadyParticipant
Hi i liked the full screen warp too and id like to rollback. thanks13/05/2020 at 10:48 #14255
Hi @crookedomar, unfortunately we are no longer offering deprecated versions of our software due to stability and security concerns, however to use mousewarp in this fashion we recommend as a workaround you run the application in question in maximised windowed mode.
Apologies for the inconvenience, hopefully this can serve your needs.20/06/2020 at 09:12 #18219Omar AbdelhadyParticipant
i’m able to use it in windowed mode but the moment i maximize it stops working. Its really annoying because i’m unable to play games without using mouse warp due to disability.28/06/2020 at 15:51 #18274
Sorry to hear about that Omar, unfortunately, mouse warp on full screen historically created several issues with the Tobii Software and was found to be a unreliable means of control with many titles that requires it to be removed. The ideal is that each Game developer supports eye-tracking natively to ensure the best use of our product. It may be worth post on the Game’s Developers own forum to enquire if they have considered this.
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