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  • Setup
  • Product Integration
  • PC Gaming
  • VR
  • Research
  • Glasses
  • Forums
  • Product Integration
    • Introduction
    • Stream Engine
      • Introduction
      • Getting Started
      • API Reference
    • Interaction Library
      • Introduction
      • Getting Started
      • API Reference
    • UWP Preview
      • Introduction
  • PC Gaming
    • Introduction
    • Why eye tracking in gaming?
    • Stories
      • Introduction
      • Shadow of the Tomb Raider
      • Tom Clancy’s The Division 2
    • Design
      • Introduction
      • Explored Features
        • Introduction
        • Aim at gaze
        • Clean UI
        • Extended View
    • Develop
      • Introduction
      • Unity SDK
        • Introduction
        • Getting Started
        • API Overview
        • Scripting API
        • Troubleshoot
      • Unreal Engine 4 SDK (BETA)
        • Introduction
        • Getting started
        • API Reference
          • Introduction
          • Console Variables
          • Core
          • Gaze To Object Mapping
          • Interactions
    • Downloads
    • Community and support
  • VR
    • Introduction
  • Research
    • Introduction
  • Glasses
    • Introduction

API Reference

C++

  • Interaction Library API Reference
  • Interaction Library factory methods and teardown

C

  • Interaction Library API Reference, including factory methods and teardown

C#

  • Interaction Library API Reference
  • Interaction Library factory methods

C# WPF (Windows only)

  • Interaction Library WPF Binding API Reference
  • Interaction Library WPF Host API Reference
  • Interaction Library WPF full API Reference

 

Development Resources

License Agreement
Setup
Forums

SDKs

Unity SDK

Others

UWP Preview
Stream Engine

Links

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