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05/12/2019 at 08:50 #12409
Hi Grant, thanks for your reply. I’m not sure if we’re talking about the same thing, but I was referring to the GazeVisualizer prefab in de DevTools folder of the Unity SDK package.
I think I could change the values in the ScaleFactor parameter (0.03 for bubble, 0.003 for default) or add a public scale parameter to the script and mulitply the scale that the script currently calculates with that parameter, but I would rather not modify your scripts.