Home › Forums › XR Discussions › UNITY: IGazeFocusable causes issues with Light Probes on static objects. › Reply To: UNITY: IGazeFocusable causes issues with Light Probes on static objects.
I actually did copy your sample script. I didn’t try it out “as-is” because in my scene (I’m using HDRP by the way… I forgot to mention it) some of the shaders don’t have a “_BaseColor” property.
All my script does is print to the console the name of the object that I’m currently looking at.
Actually… I just tried opening my project (the first time since I posted my message) and the bug has disappeared without having changed a single line of code. I have to admit I didn’t think of “turning it off and on again”.
Oh well… I’ll report back in case it happens again!