Home Forums Unity SDK No Gaze Detected with Unity 2018.3.0f2

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    I’ve used Unity 2018.3.0f2 and Unity 5.6.6f2 with the most recent version of the SDK. I imported the package, added the demos to the scene build, and followed the other instructions here: https://tobii.github.io/UnitySDK/manual#getting-started and yet I still get the message “no gaze detected :(” in both the built version and in play mode. My camera works with other applications, and I can even get the webcam to appear on a gameobject in the same Unity project with a simple C# script. Am I missing something, or does tobii not work with these Unity versions? I can use an earlier version, which should I use? What is EyeX, and do I need that now?


    Alex [Tobii]

    Hi! Do you have any of these Tobii devices?
    Tobii Eye Tracker 4C
    or Tobii EyeX
    or any laptop/monitor with integrated Tobii Eye Tracker?


    Does Tobii work in Windows? (Gaze trace etc). Did you calibrate the tracker?

    Tobii Unity SDK requires an eye tracking hardware, it doesn’t work with a normal webcam.


    Ah, I see. That’s unfortunate, somehow I missed that! Thank you.

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