Home Forums Unity SDK No Gaze Detected with Unity 2018.3.0f2

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #9377
    Joseph
    Participant

    Hi,

    I’ve used Unity 2018.3.0f2 and Unity 5.6.6f2 with the most recent version of the SDK. I imported the package, added the demos to the scene build, and followed the other instructions here: https://tobii.github.io/UnitySDK/manual#getting-started and yet I still get the message “no gaze detected :(” in both the built version and in play mode. My camera works with other applications, and I can even get the webcam to appear on a gameobject in the same Unity project with a simple C# script. Am I missing something, or does tobii not work with these Unity versions? I can use an earlier version, which should I use? What is EyeX, and do I need that now?

    Thanks!

    #9378
    Alex [Tobii]
    Participant

    Hi! Do you have any of these Tobii devices?
    Tobii Eye Tracker 4C
    or Tobii EyeX
    or any laptop/monitor with integrated Tobii Eye Tracker?

    Peripherals

    Does Tobii work in Windows? (Gaze trace etc). Did you calibrate the tracker?

    Tobii Unity SDK requires an eye tracking hardware, it doesn’t work with a normal webcam.

    #9381
    Joseph
    Participant

    Ah, I see. That’s unfortunate, somehow I missed that! Thank you.

Viewing 3 posts - 1 through 3 (of 3 total)
  • You must be logged in to reply to this topic.