Hi @ashtraypot, thanks for your suggestion. As I understand it, you propose that the camera from the eye tracker be made visible to ShadowPlay? I am afraid that due to a number of reasons we are unlikely to implement such functionality in the near future. Most especially as the Camera the Tobii Eye Tracker uses are Infrared with focus on the eyes, so any images are unlikely to yield any useful information. In addition, camera images from the Tobii Tracker are not made available publically without a special licence to do so according to specific needs.
Apologies for the disappointing news, but I hope you understand our position in this matter.
ye thats what i mean alex would be awsome if u guys got in contact with nvidia so we who use shadowplay can use that gaze with out it showing for us to distract out gameplay but it shows on the replay if you record etc on shadowplay
Are you planning to make your eye Tracker enabled application/game available to many people? We hope so, and for this reason, we have done our best to make it easy for you to distribute your applications and games built using the Tobii SDKs.
When you download a Tobii SDK you agree to an SDK License Agreement that (with a few exceptions) allows you distribute the Tobii client library files necessary to add eye tracking to your application. One limitation is that you may only use the Tobii Core SDK to develop interactive applications. If you want to develop software for analytical purposes, post processing or aggregation of eye tracking data across multiple users, please Contact Tobii Pro. Also, you may not use the SDK to develop software that is used in so-called high-risk use applications.
We at Tobii also want to do our best to help you reach as many people as possible with your application, and help you to commercialize it if that is your goal. Contact us if you want to know more about what the opportunities will be for you during the current year, and how we expect the market for eye tracking in consumer electronics to evolve.