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Tagged: unity build
- This topic has 3 replies, 2 voices, and was last updated 6 years, 4 months ago by
Alex [Tobii].
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- 27/03/2017 at 22:15 #6582
taprik
ParticipantDear forum,
With Unity 5.5.2, on windows 10, sdk v2.0-beta-20161006
I’m unable to build any of the projects I’ve made with the the tobii sdk package imported.
I can run the game in the editor but when I’m trying to build it (x86 or x86-64) the build does not start. I ca&n set it up, but when I click on build and enter the name of the exe nothing is happening the build window just stay here … mute.
I’ve followed many tutorial on how to make a basic project, I’ve tried to build the demoscenes.
nothing is working.
Did I miss something ?I forgot to mention that I can build every scenes I want if there is no tobii package imported
28/03/2017 at 10:34 #6583taprik
ParticipantActually, yes I’ve missed something.
When I’ve imported the tobii package I have two folders in the plugins folder : x86 and x86_64.
The compiler was complaining about the fact that he has two files tobii.EYEX.Client.Net20.dll, one in each folder.
When I delete the folder I don’t need (x86 in my case) it works28/03/2017 at 11:42 #6584Alex [Tobii]
ParticipantHi! Great that you got it resolved for now. We are currently working to release an update to our Unity SDK providing head tracking support and better samples. I will let you know when it’s released.
15/05/2017 at 14:39 #6866Alex [Tobii]
ParticipantTobii Unity SDK for Desktop 3.0 Beta:
Download:
https://github.com/Tobii/UnitySDK/releasesDocumentation:
https://tobii.github.io/UnitySDK/Please feel free to send us your feedback.
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