Home › Forums › Software Development › unable to build with unity 5.5
Tagged: unity build
- This topic has 3 replies, 2 voices, and was last updated 5 years, 10 months ago by Alex [Tobii].
- 27/03/2017 at 22:15 #6582taprikParticipant
With Unity 5.5.2, on windows 10, sdk v2.0-beta-20161006
I’m unable to build any of the projects I’ve made with the the tobii sdk package imported.
I can run the game in the editor but when I’m trying to build it (x86 or x86-64) the build does not start. I ca&n set it up, but when I click on build and enter the name of the exe nothing is happening the build window just stay here … mute.
I’ve followed many tutorial on how to make a basic project, I’ve tried to build the demoscenes.
nothing is working.
Did I miss something ?
I forgot to mention that I can build every scenes I want if there is no tobii package imported28/03/2017 at 10:34 #6583taprikParticipant
Actually, yes I’ve missed something.
When I’ve imported the tobii package I have two folders in the plugins folder : x86 and x86_64.
The compiler was complaining about the fact that he has two files tobii.EYEX.Client.Net20.dll, one in each folder.
When I delete the folder I don’t need (x86 in my case) it works28/03/2017 at 11:42 #6584Alex [Tobii]Participant
Hi! Great that you got it resolved for now. We are currently working to release an update to our Unity SDK providing head tracking support and better samples. I will let you know when it’s released.15/05/2017 at 14:39 #6866Alex [Tobii]Participant
Tobii Unity SDK for Desktop 3.0 Beta:
Please feel free to send us your feedback.
- You must be logged in to reply to this topic.