Home Forums Feature Requests feat Unity SDK – more info about tracked eyes

This topic contains 2 replies, has 2 voices, and was last updated by  Leonard 4 months, 1 week ago.

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  • #11813

    Leonard
    Participant

    Hi,

    I’d like to request an addition to the unity sdk: basically what I’d like to have is an option that tells me which eye or if both eyes are being tracked. I assume that the API knows that because when observing the Windows taskbar icon you can clearly see it showing only one eye when closing the other one.

    Maybe something along the lines of the following would be nice:

    instead of just ‘gazePoint.IsRecent(MaxGazeAge)’ maybe another method with an optional argument of type enum ‘gazePoint.IsRecent(MaxGazeAge, Eye.left)’ with Eye being defined as:

    enum Eye {
    any, left, right
    }

    I hope that is doable and you will consider adding it in

    Thanks for reading 🙂

    #11821

    Alex [Tobii]
    Keymaster

    Hi @leonardoertelt !

    Thank you for the feature request! What kind of application do you plan for such data signal?

    #11822

    Leonard
    Participant

    I want to make the face of an avatar more realistic. I developed an application that allows controlling and presenting an avatar. I got a few requests to add in blinking with one eye instead of always just both eyes.

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