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Tagged: Unity
Hello,
I’m currently trying to use the HTC Vive Pro Eye in Unity 2020.3.XX LTS. It worked fine one week ago (09/17/2022).
Now, when I run a Scene with the prefab “TobiiXR Initializer”, Unity either freezes or crashes.
In the project log I get the following error.
Cmd: compileSnippet
insize=16577 file=Assets/DefaultResourcesExtra/Skybox/Procedural pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 …
Unhandled exception: Protocol error – failed to read magic number (error -2147483644, transferred 0/4)
Quitting shader compiler process
Does anyone have any idea what is the root of the problem?
Hi Caterina,
I’m seeing the same error message, did you manage to find a solution?
Thanks
Hi, this is a very old version of Unity… can you try on the latest LTS and report back?