Tagged: keybinds headpose
- 20/11/2017 at 08:34 #7615elwynParticipant
I would love to see a feature that makes it possible to bind a key to a head pose. This would be great to lean left (‘Q’) and right (‘E’) in first person shooters and you don’t have to wait until your favorite shooter is fully supported.
Im not a developer, but can you make this with the SDK? And would it work with a game that is not yet supported by Tobii?20/11/2017 at 21:17 #7620Grant [Tobii]Keymaster
Hi @dfaxx, certainly this is already possible with the SDK, the only component is emulation of keyboard presses which is something easy to program using third party libraries or applications (such as Autohotkey).
As for explicit inclusion into our own SDK, this is not what is designed for and accordingly would be a feature that would be included on a per-game basis by the games own developer.
There are a few solutions out there that allow you to control games not yet supported by Tobii such as xcessity which might provide the features you are looking for.
In any event, thanks for your thoughts however this kind of use for eye tracking or head tracking to emulate keyboard press is not within the scope of the Tobii SDK.21/11/2017 at 01:18 #7624elwynParticipant
Ok,that makes sence! Thank you for your reply and I will check out the Xcessity solution 😉
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