Welcome to the Tobii Developer Zone

Tobii Developer Zone provides a meeting place for a community centered around developing cool interactive experiences based on eye tracking technology. Download SDK packages and tools, find the documentation you need, discuss development topics, learn how to migrate from older SDKs, or request new features. We believe that it all happens with your participation, and we are here to help you in any way along the ride.

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Recent updates

  • Tobii EyeX 2.1.1 (with Tobii Interaction Engine 1.9.4)

    We are happy to announce an updated version of Tobii EyeX today. This release is a maintenance release and does not have any API changes in EyeX Interaction Engine. The main feature for the release is the new firmware for Tobii IS4 (for developers/integrators participating in our Early Access Program) with many improvements, along with […]

  • EyeX SDK 1.7

    Today we have released EyeX SDK 1.7. The release is a bug fix release for the EyeX SDK for Unity and have no changes for the other SDK versions. Fixed bugs in EyeX SDK for Unity: Eye-gaze point coordinates now work correctly when a game is run in a non-native resolution (with black bars to […]

  • Tobii EyeX 2.0.4 (with Tobii Interaction Engine 1.9.0)

    Today we are happy to release a new version of EyeX. There are no API changes but there are several stability improvements for our trackers. We also support our new eye tracker platform (IS4) in this release, several fixes has been made to better support firmware upgrades on the device. The components in the release: Tobii Interaction Engine 1.9.0 […]

  • Join Our Developer Program – Integrate Explosive Gaming Immersions

     The last 2 years have been truly special. We started looking for game developers and worked on an amazing collaboration with Ubisoft for Assassins Creed + The Division, Avalanche Studios with theHunter, and integrated 8 of the world’s best simulator games. Truth is, we know that great ideas come from studios of all sizes. As seen with integrations in Son of Nor to The Solus Project -gaming immersions are drastically […]


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