In this section, you can read about the Unity Samples included in the Tobii Unity SDK for Desktop.

Gaze Point Data

Simple Gaze Selection

User Presence and Head Pose

Social

The social example scene contains a ReadyPlayerMe half-body avatar that uses head tracking to move the head in 3 or 6 DOF and eye tracking to move the eyes, eyelids, and eyebrows. You can look at yourself in the mirror to see your eyes move, and you can look up and down to affect the avatar’s eyelid and eyebrow blend shapes.

Action Game

Map Navigation

Dynamic Light Adaptation

Calibration