We are happy to announce an updated version of Tobii EyeX today. This release is a maintenance release and does not have any API changes in EyeX Interaction Engine. The main feature for the release is the new firmware for Tobii IS4 (for developers/integrators participating in our Early Access Program) with many improvements, along with […]

Today we are happy to release a new version of EyeX. There are no API changes but there are several stability improvements for our trackers. We also support our new eye tracker platform (IS4) in this release, several fixes has been made to better support firmware upgrades on the device. The components in the release: Tobii Interaction Engine 1.9.0 […]

We’re today releasing a updated version of EyeX for you to download. The focus for this release is improvements in stability for the EyeX Controller on Windows 10 and a few bugfixes for the touch pad funcationality in EyeX Interaction. We encourage you to update to this version to get the best experience, especially if you have noticed […]

We’re happy to announce that a new EyeX Installer Bundle is available for download from the Tobii Developer Zone. The bundle includes a new EyeX Engine, version 1.5.0. With this EyeX Engine release, we have better Windows 10 support. Some of you may have tried installing the previous EyeX Engine version on Windows 10. It […]

We are pleased to announce the release of a new EyeX SDK 1.5 together with a new EyeX Engine 1.4.0. The new SDK has support for new features from both EyeX Engine 1.3.0 and 1.4.0. EyeX Engine 1.4.0 API features in the SDK: Extended usability of the User Presence state: the user is now detected […]

We’re happy to announce that a new EyeX Installer Bundle is available for download from the Tobii Developer Zone. The bundle includes a new EyeX Engine, version 1.3.0, and a new EyeX Interaction software, version 1.5.0. The new EyeX Interaction version includes support for using EyeX with Microsoft Office 2013, Skype and Acrobat Reader. Just […]

Today marks the official release of theHunter: Primal – a massive Jurassic hunting/survival game where you are both predator and prey to some of the deadliest beasts ever. Not only is theHunter: Primal a very cool spin-off of the widely popular theHunter series with over 4.5M players: in addition to letting you go eye to […]

In this post I’d like to highlight four ways you can create a truly immersive game experience using eye tracking: Natural Targeting Response to Eye Contact Immersive Graphics and Sound Infinite Screen Natural Targeting Give your game character the ability to run in one direction and simultaneously aim, shoot or pick something up in another […]