Home Forums Software Development dev WPF on EyeX SDK?

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This topic contains 3 replies, has 3 voices, and was last updated by Profile photo of Robert [Tobii] Robert [Tobii] 3 years, 8 months ago.

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  • #320
    Profile photo of Siavash Mortazavi
    Siavash Mortazavi
    Participant

    Hi,

    I have 2 questions please:

    1. Does EyeX SDK work with X2-30 and X2-60 controllers?

    2. EyeX Unity page says the SDK provides “Code samples for C#/Mono that demonstrate the use of the .NET/Mono EyeX API”; so, are there WPF samples included?

    * Since Visual Studio 2010, it is very discouraged to use Windows-Forms to develop applications for Windows desktop, and surprisingly Gaze SDK only provides Windows-Forms samples!

    #529
    Profile photo of Anders [Tobii]
    Anders [Tobii]
    Moderator

    Hi Siavash,
    first of all: apologies for the late reply!
    And for your questions —

    1. The EyeX SDK works with X2-30 eye trackers but not with X2-60 devices. However, for analytical applications we recommend the use of the Tobii Analytics SDK. Please see this page for more information.

    2. No, because WPF isn’t available on Mono. We are working on an EyeX SDK package for .NET, which will most likely include WPF support, but it’s not ready for showtime just yet.

    #542
    Profile photo of Siavash Mortazavi
    Siavash Mortazavi
    Participant

    @anderstobii

    Thank you for the reply.

    Actually I’m 95% done with my WPF-based game by Eyex SDK. If my supervisor professor allows, I will share the game and also the source code here!

    Best,
    Sia

    #545
    Profile photo of Robert [Tobii]
    Robert [Tobii]
    Moderator

    Hi Sia,

    Great that you are almost done with your game. Hope that we get to see the result soon!

    PS. We have started to sketch on a WPF sample today, so it might be published soon (maybe to late for you, but anyways…)

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