as I have seen in your release notes of the Tobii EyeX 1.1.0 it is now possible to launch the Calibration programmatically. Unfortunately I have not seen any C++ example of how this can be done.
Am I missing something? Can you give me a short sample code?
I’m now using eyeX SDK to build some project, and I want to use “Recalibrate” without click the recalibte button, could you tell me what I can use for C++?
and how can I use “txLaunchConfigurationTool(hContext, TX_CONFIGURATIONTOOL_RECALIBRATE, NULL, NULL);”
I have to call re-calibrate functionality programmatically for my project. Reading above discussion, can you confirm that you all are using Tobii Stream Engine API? Can anyone share link to the right SDK?
Are you planning to make your eye Tracker enabled application/game available to many people? We hope so, and for this reason, we have done our best to make it easy for you to distribute your applications and games built using the Tobii SDKs.
When you download a Tobii SDK you agree to an SDK License Agreement that (with a few exceptions) allows you distribute the Tobii client library files necessary to add eye tracking to your application. One limitation is that you may only use the Tobii Core SDK to develop interactive applications. If you want to develop software for analytical purposes, post processing or aggregation of eye tracking data across multiple users, please Contact Tobii Pro. Also, you may not use the SDK to develop software that is used in so-called high-risk use applications.
We at Tobii also want to do our best to help you reach as many people as possible with your application, and help you to commercialize it if that is your goal. Contact us if you want to know more about what the opportunities will be for you during the current year, and how we expect the market for eye tracking in consumer electronics to evolve.