We decided to remove eyeball positions stream in the upcoming API update. Instead you will be able to access head pose stream (x, y, z, yaw, pitch, roll) which will come in higher precision than the old eyeball position stream. Is it something that would suit your needs?
There’s a reason we removed eyeball positions. Unfortunately 3d eyeball position signal is unstable and is significantly worse than gaze point signal, so we don’t want developers to utilize it. We might add it back in the future if we manage to make it better. If you tell us more about your application I will try to help you solving the particular problem.