Home Forums Software Development dev Unreal Engine 4 release issue

This topic contains 2 replies, has 1 voice, and was last updated by  Somasundara Pandian 2 years, 4 months ago.

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  • #4794

    Somasundara Pandian
    Participant

    I am currently building a demo with the TobiiEyeX with the UE4 4.10 plugin. The plugin works fine in the editor but when I take a build it doesn’t seem to be working . Has anyone else encountered this issue , if yes is there a solution for this.

    #4802

    Somasundara Pandian
    Participant

    The Issue seems to be with the dll and lib files not getting copied to the final build directories. They need to maintain the same folder structure from the plugins directory.

    #4804

    Somasundara Pandian
    Participant

    To make unreal engine copy the dll over to your build. Add this line to the TobiiEyeX plugins build.cs

    RuntimeDependencies.Add(new RuntimeDependency(“$(ProjectDir)/Plugins/TobiiEyeX/ThirdParty/EyeX/lib/x64/Tobii.EyeX.Client.dll”));

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