Home › Forums › Software Development › [Solved] Tobii EyeX Core and SDK compatibility 64 bit
- This topic has 4 replies, 2 voices, and was last updated 5 years, 9 months ago by vwgx3.
- 19/06/2017 at 18:38 #7064
i checked but obviously no one asked this question explicitely before:
Are there any complications known which result from running the Tobii software stack on top of Windows 7 64bit? I just got aware that the core software still seems to be 32Bit, and wonder if Windows 7 32bit would be the safer option.
Best19/06/2017 at 21:00 #7067Grant [Tobii]Keymaster
Hi @vwgx3, we do recommend that you run Windows 10 to run our software which is natively 64bit and this has not presented any issue.
Accordingly, I can recommend that you should be able to use Windows 7 64bit with the Tobii EyeX Software stack without any major issues. Please let us know if you hit any snags.20/06/2017 at 10:05 #7070
thank you again for your quick help 😉
I am still on Windows 7 (and hoping for a LINUX version in the future ;-)), because licensing on Windows 10 is not flexible enough. As long as it supports my target applications…
Just out of curiosity: am i mislead by “x86” to be an indicator that the current Tobii software stack is 32Bit? Is this in regards to compatibility aspects, or are there other technical reasons?
Best20/06/2017 at 17:31 #7072Grant [Tobii]Keymaster
Hi @vwgx3, whilst the installer is indeed 32bit, it will work on 64bit platforms.. we retained the 32 bit for compatibility aspects as you had alluded to.21/06/2017 at 14:25 #7076
thank you for your explanation!
Then i am on the right track…
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