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Demos

– Fully developed larger experiences.

Mirrors

Experience avatar eyes, gaze aware npcs, guided throwing, gaze pick-up, teleportation and more.

The Hub

Compare interfaces with eye tracking to other inputs methods.

G2OM

Experience the benefit of using Tobii G2OM when determining what the user is looking at.


Prototypes

– Smaller experiences usually intended to explore a single topic, not fully developed.

Commercial Analytics

Analyze aggregated eye tracking data in a commercial setting.

Gaze UI

Quickly navigate a simple gaze-enabled user interface.

Quality Control

Learn optimal scan patterns for doing quality control to detect dead pixels on monitors.

Social Collaboration

Collaborate remotely with your friends and colleagues in space.