Tobii XR Devzone > Tobii Ocumen > Hardware Setup >

Play for Dream Setup Guide

This page will give you a step-by-step walkthrough on how to set up your Play for Dream MR headset for use with Tobii Ocumen.


Step 1: Set up your headset

Follow the built-in first time setup guide for your headset.


Step 2: Calibrate for your eyes

Make sure to calibrate the eye tracking using the built-in calibration.


Step 3: Import and setup the Play for Dream Unity SDK

  1. Download the Play for Dream Unity SDK v3.0 or later and import it into your Unity project.

  2. Follow Play for Dream’s Getting Started instructions.


Step 4: Validate the setup

Before going further, make sure

  • Build Settings - Platform is set to Android
  • Player Settings - Other Settings
    • The Minimum API Level is set to Android 7.1 (API level 25) or higher
    • The Scripting Backend is set to IL2CPP
    • The Target Architectures is set to ARM64
  • Project Settings - XR Plug-in Management
    • YVR is enabled in the Android tab of the XR Plugin Management settings
  • XR Interaction Toolkit is installed
  • XR > XR Origin (VR) is added to the scene
  • YVRManager is added to the XR Origin (VR) object in the scene
  • The YVR Manager has Use Unity Rig enabled

Next steps

Congratulations! You’re now ready to set up Tobii Ocumen. See Advanced Signals - Getting Started.

  • Check out our Explore section for demos and prototypes.
  • Read more about designing for eye tracking in our Learn section.