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The foundational building blocks that are used to design for eye tracking in VR.

A New Technology

Read about how eye tracking relates to other technologies.

Scene Design

Considerations and principles of designing a scene when using eye tracking.

Visual Feedback

Learn more about how to add visual feedback for eye tracking and why it is important when creating eye tracking interactions.

Gaze Interaction States

Read about different ways to activate things and the transition between interaction states using gaze.

Input Paradigms

On this page, we describe how eye tracking relates to other input modalities such as head pointing or hand controllers.