HTC VIVE Pro Eye
With VIVE Pro Eye, developers are now able to create more immersive experiences using precision eye tracking and foveated rendering. The headset features 120Hz tracking and 0.5°–1.1° accuracy for amazing eye tracking performance and is the preferred VR headset for NVIDIA Variable Rate Shading (VRS).
HTC VIVE Sense SDK gives access to the eye tracking capabilities of VIVE Pro Eye through Unity and Unreal plugins as well as from native C. The Tobii XR SDK supports the VIVE Sense SDK. All use cases and source code samples are compatible with the SRanipal APIs as well as Tobii APIs. Find out more about VIVE Sense SDK here.
